(On the V train now.) Every day at Queens Plaza at 6:20am, a pretty mid-eastern woman gets on the V train and (as I obviously do) sits in the exact same place. She always sneaks look at the unshaven guy who looks like a bum scribbling in his T3 palm. Good morning! When I'm rich & famous she can tell her offspring that she used to watch me write, and always wondered how a homeless guy could afford such a nice trinket.
I can't think of anything else to complain about right now, so here are a few False Idols screenshots:
I'm working on the sequence where the rocket lands. This is going to take a very long time, because there are about 4k particles in the shot.
One of the things I'm having fun with in the short is trying to make it look like something out of a 40's sci-fi pulp. This means I can joyfully throw accuracy to the four winds and put in all kinds of crap that an Ed Wood-ish director would have in a sci-fi movie. The object here is to cheesily look "spacy." For example, there's a large dial on Capt. Wilder's (Bradbury allusion) suit. The fun of it is, it's an electric meter dial. You know- the kind in your garage that the meter-man checks.
Anyhoo, in the sequence I'm working on now, my art-deco rocket (the USR Bradbury, to beat an allusion to death) lands like an Apollo rocket launching in reverse. This involves great billowing clouds of smoke and rolling tongues of flame. The rocket fire is loosely based on the flamethrower tutorial in the fantastic book How to Render the Elements in 3dsMAX 6 Without Plugins by . I recommend it, as most plugins (which are pretty much scripted short-cuts of MAX's regular features anyway) cost $300 and up.
Did I mention that the rocket lands when Capt. Wilder presses the bright green "Landing Cycle" button? Its right there, amidst the other colored buttons- next to the bank of hi-tech toggle switches.
Another thing I've done to keep up with the pulp look is to fade my saturation 40%, add a little glow now and then, and a bit of grain. It used to be a larger bit. I liked the effect, but I was loosing too much detail.
Well, here we are, the